Farming
You can buy it there to support us or download it for free on
https://github.com/DeunService/d-farming
PREVIEW VIDEO
https://youtu.be/Gbj-6lvilRA
SHORT DESCRIPTION
D-Farming is an all-in-one farming scripts which combines 6 farming types. You can either farm in a static radius, respawnable markers, props or even objects.
You can use your creativity how to implement this in your server.
FEATURES
- Using fivem escrow system. The important parts of the client and server files are open source, rest is encrypted.
- Works with all ESX Versions
- Everything configurable
- Locales
- 6 Farming types
- Radius
-> Players can farm when they enter the radius
- Marker ( 2 Options )
1. Within an configurable radius an marker is randomly spawned and will change its position after the player farmed
2. Just a static marker with optional cooldown time
- Props ( 2 Options )
1. Props spawn in the radius and are deleted when they are mined and a new prop is spawned.
2. Props spawn in the radius, you can press e and after mining they have a cooldown until you can press e again.
- Object
-> If the player is near the object he can start farming. You can set an cooldown afterwards how long he has to wait until he can use the same object again
DEPENDENCIES
- ESX
- rprogress ( you can change it if you want ) [Github](https://github.com/Mobius1/rprogress)
